The Serolonis Job

"The Seroloins Job" is the initial mission and tutorial. This map had a lot of iteration though out the project since it's the entry point for every player. Much of the core design stayed the same, but as narrative beats, cinematics, and refined mechanics came online the team reworked and refine areas. At a contribution level I worked on: modest world building, prop placement, polish work, object hiding, and bug fixing. My main role was giving reviews, guidance, managing, and supporting the members dedicated to the map. Below are the main environment contributors. Please check out their portfolios too.

Alan Flores - https://aflores.artstation.com/
John Teodoro - https://theoj.artstation.com/
Michael Cabezas - https://cmcabezas.artstation.com/
Toby Franklin - https://toebeeone.artstation.com/
Tim Simpson - https://pixelmasher.artstation.com/ - Lighting