As the last mission "The Infinite Coil" was an interesting problem to solve. There are a number of cinematics that cut straight to gameplay and having those live in the same spaces as the normal gameplay offered challenges. We also were into a more Imperial time period and aesthetic. Which offered different challenges. Balancing those challenges, aesthetic desires, IP, narrative, cinematic, and gameplay needs took up most of my time in regards to this map. I did help with some object hiding and look explorations before polish began. The true accolades go to the main contributors below. This was a massive group effort and without them it wouldn't have been accomplished.
Alan Flores - https://aflores.artstation.com/
Jonathon Banks - https://jbbanks.artstation.com/
Rob Howell - https://yakzsmelk.artstation.com/
Toby Franklin - https://toebeeone.artstation.com/
Igor Titov - https://gheromo.artstation.com/ - Lighting