Stylized Hill
Stylized Hill

This project was done around 2012. Not really sure where my original files are which is sad because it would be nice to see in UE4.

It was an art test for a company in the LA area. I built all the shaders in UDK and used vertex blending for the different grass tons. The budget they gave to complete the scene was quite tight so all the textures were 512x512 or smaller.