Salt Palace was one of a handful of maps were I was in a supportive role.
Initially, I helped the Nixxes team understand the modular kit we had build for Sand Wreck. What it was good at, where it needed additions, and what to watch out for. Additionally, I supported the team with my FPS knowledge with how to approach some of the art/design issues. Furthermore, I was involved in review meetings to give feedback and suggest avenues of exploration. Near the end of the project I was tasked with bug, occlusion, and performance work to help polish the map before launch.
Congrats to Nixxes on making a beautiful map with some excellent callouts!