Smuggler's Den was another map that I started as the primary artist on the map. I was responsible for large portion of the world building, set dressing, decaling, polish, object hiding, and bug work for the majority of the production. As I shifted to the Lead I was helped greatly by the following people to the quality bar in par with the other maps. Many thanks to them for as my new duties meant less and less focused time. Please check out their portfolios too.
Alan Flores - https://aflores.artstation.com/
Josh Jay - https://joshua_jay_art.artstation.com/
Toby Franklin - https://toebeeone.artstation.com/
Igor Titov - https://gheromo.artstation.com/ - Lighting